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Designed by Sarah Graybill, John Shulters
Ages 14+
1-4 players
30 minute playtime
2.50/5 complexity
Memory; Puzzle; Communication Limits; Cooperative Game; Memory
Crack the Code is a limited communication, co-operative puzzle game in which players form a hacker team that tries to build a piece of code before they run out of moves and their program is terminated. Players can see the marbles in front of their teammates, but they cannot see the marbles in front of themselves. Using a series of action cards, they work together to rearrange the marbles to build a certain sequence before they run through the deck.
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