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Designer: Hervé Marly
Ages 10+
3-6 players
15-45 minute playtime
1.13/5 complexity
Bluffing; Card Game; Auction/Bidding; Hand Management; Player Elimination
An ancient game, Skull is simple to learn, but dangerously difficult to win. Successfully bet and bluff to fool your opponents, while seeing through their deception to find the flowers. Be wary, though—if you reveal a skull, the consequences are dire!
Skull (Previously Skull & Roses) is the quintessence of bluffing, a game in which everything is played in the players' heads. Each player plays a face-down card, then each player in turn adds one more card – until someone feels safe enough to state that he can turn a number of cards face up and get only roses. Other players can then overbid him, saying they can turn even more cards face up. The highest bidder must then turn that number of cards face up, starting with his own. If he shows only roses, he wins; if he reveals a skull, he loses, placing one of his cards out of play. Two successful challenges wins the game. Skull is not a game of luck; it's a game of poker face and meeting eyes.
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